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CaptoGlove is a wireless wearable hand machine interface for video games, virtual reality and smart devices that transforms intuitive human hand movements into digital outputs or control commands.

Commercial Licensing:

Customers can use the this business version for commercial purposes. The terms of the licence can be found here.

Technical Note:

Every CaptoGlove has 1 pressure sensor on the thumb fingertip. Upon request, the number of pressure sensors can be brought to 5, one for each finger. For info or any other query you can send us an email

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CaptoGlove is a hand machine interface with advanced technology to precisely detect a wide variety of hand and finger movements. These gestures are translated into control commands which are sent directly to connected devices (such as PCs, VR Headsets, Smart Home, Internet of Things, iOS/Android Phones and Tablets, etc) to interact and control them faster, more naturally and effectively.

CaptoGlove is designed with multiple use scenarios in mind, and can control virtually any device with its Bluetooth Low Energy (BTLE) connectivity. One glove can be used as a single controller or coupled with another CaptoGlove for use as a pair.

The most popular uses for CaptoGlove include as a controller for video games, PCs, mobile phones, tablets and smart home devices, as well as a healthcare rehabilitation and professional training tool (for instance, to enable simulators to read and analyze user hand movements).

Technical Details:

  • Bluetooth Low Energy (BTLE 4.0);
  • 10 Degrees of Freedom (10DoF);
  • Triple-axis gyro;
  • Triple-axis accelerometer;
  • Triple-axis magnetometer;
  • 1 barometer;
  • 5 finger sensors able to perceive finger movement on the bending axis (resolution less than 1º of bend);
  • 1 pressure sensor for thumb’s fingertip able to perceive pressure from 100 g to 10 kg.
  • 10 hours rechargeable (3.7V USB-Mini USB cable) Li-ion Polymer Battery;
  • Index and Thumb compatible with capacitive screens;
  • Washable and breathable textile;
  • Very low latency;
  • Pre-installed suite of advanced algorithms for a variety of operation conditions;
  • Advanced CaptoGlove Suite for multiple gestures assignment on each of the 10 DoF and finger movements.

Find out your CaptoGlove size:

Additional information

Weight 3 lbs

CaptoGlove comes with a suite of customization software that is available for PCs and will be available in March 2018 for iOS & Android. SDKs for Unity3D and Unreal 4 will also be available in January.
In particular: Windows PC compatible, iOS & Android Apps (to be released in January), SDKs (to be released in January) for independent development on Unity3D (Version 5+), Unreal Engine (Version 4), iOS framework (iOS 8.0), Android framework (Android 4.3, API level 18), Windows C# and Windows C++ library (Windows 8.1)

Size information

CaptoGlove’s comes in two sizes M, L. The M (6.5” – 8”) size fits small hands such as those of kids. If you have a common sized hand or a big hand we suggest you buy the L (7.5” – 10”) size.

During our exhibitions and demonstrations we found out that the elastic material of CaptoGlove fits very well even bigger hands.


Medium (6.5” – 8”), Large (7.5” – 10”)


– 1 CaptoGlove (left or right) (which includes its own CaptoSensor inside the textile);
– 1 USB connection cable;
– 1 CaptoGlove travel bag;
– 1 manual booklet with instructions to download CaptoGlove software.


Medium (6.5” – 8”), Large (7.5” – 10”)

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